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Omega Knockout is a retro-inspired arcade boxing experience that brings on all the nostalgic feels

Pixel Dynamite has officially launched Omega Knockout, inviting you to go back in time to the golden age of arcade games with some action-packed boxing battles. As you step into the ring, you’ll need to time your jabs and dodge your opponent’s attacks to come out on top.

In Omega Knockout, you can look forward to indulging in all the nostalgic vibes of the past with the game’s 16-bit visuals and fluid animations, complemented with old-school background music to complete the retro feel. There are ten foes to face against, with a variety of fighting styles and mechanics you need to take note of. How will you counter their special moves and take them down without breaking a sweat? … [MORE]

Japan Postman Moto Simulator lets you explore a gorgeous 1:1 scale of Nagasaki while delivering packages across the city

CHI Games has officially launched Japan Postman Moto Simulator: Nagasaki Express, letting you step into the shoes of a postal worker across a 1:1 recreation of Nagasaki Shinchi Chinatown in Japan. You’re free to explore the vastness of the city replica and bask in the beauty of the culture – without neglecting your delivery duties, of course.

In Japan Postman Moto Simulator, you’ll dive into a realistic sim and complete delivery missions amidst the beautiful landmarks of Nagasaki. The realism extends to characters’ faces as well, which very much reminds me of the OG Mortal Kombat game for some reason. It does add an interesting charm to the title, as you navigate the perilous terrain of the AI-powered traffic system and try to fulfil your duties as a postman. … [MORE]

Fortias Saga: Action Adventure has launched on Android and iOS

Ondi Technology has just announced the release of their latest title, Fortias Saga: Action Adventure, an immersive journey with an art style that is reminiscent of games from the past. It is currently available on Android and iOS and places you amidst an ongoing conflict between humans and the dark forces.

The game takes place in the titular region called Fortias, a continent steeped in legend. It is set in the 730th year of the Eradel calendar when the war between the human armies and dark forces raged in full force. As a brave hero, you are tasked with rescuing humanity by journeying through diverse worlds and confronting all the monstrous adversaries along the way. … [MORE]

Lorelei and the Laser Eyes Review – A Mastery of Illusions

I’ve never really given much thought to the differences between a labyrinth and a maze. That is, until I played Simogo’s Lorelei and the Laser Eyes. A labyrinth, as I know now, is a singular path, twisting and turning, constantly changing in direction. It invokes the illusion of feeling lost, despite the fact that its path always leads to a center. A maze, on the other hand, has multiple paths, filled with dead ends, wrong turns, and requires trial and error to reach its end. The former can be a meditative and reflective journey for some, while the latter is a trying experience that requires patience and perseverance to see it through. Despite these differences, Lorelei and the Laser Eyes brings them together through mechanics, themes, and narrative. The result is a gaming experience that masterfully interlocks storytelling with design, making it one of Simogo’s finest achievements, and one of the most impressive narrative puzzle games in recent memory.

Lorelei and the Laser Eyes is a psychological horror puzzle game that sent me on a winding journey through a black and white, neon-red-accented hotel, to untangle a mystery that blurred the line between fact and fiction. It is dense with puzzles, heavy on story, but both are interwoven, and that is key to the way it unravels. I was consistently thrown off the path to the truth, led astray in what I perceived as a maze, when in actuality, I was being armed with knowledge that led me through a labyrinth to the game’s heart-wrenching conclusion.

Lorelei and the Laser Eyes
Lorelei and the Laser Eyes

With no setup or direction, the game simply begins. You take control of a suave, sunglasses-wearing, 1960s mod-style dressed woman, standing alone in the woods at night, just outside the historic-looking Hotel Letztes Jahr. Like its main character, you are thrown into this world with no knowledge of who or where you are, or why you’re there. The goal of the game is to find the truth, as said verbatim in the game’s manual, which is found within the world itself as opposed to being accessible by default. This obtuse direction set the tone for the game–foreshadowing that I was going to have to work to understand anything and everything on the journey before me. It pulled me right in, feeding into my natural curiosity and love for mysteries. The discovery of its hidden truths is tracked via a Truth Recovery percentage in the game’s menu. It isn’t long, though, until you find a letter with a vague and mysterious message signed by Renzo Nero explaining that you were invited to be at this hotel, on this date, in the year 1963.

Continue Reading at GameSpot

Crow Country Review – Old School Horror

Crow Country is coated in a murky green veneer that gives the impression you’re playing it on a grainy CRT TV in one of your friend’s bedrooms back in 1996. The polygonal figure of its protagonist, Special Agent Mara Forest, with her visible joints and single block of purple hair, harks back to any number of PlayStation-era character designs. Similarly, Crow Country’s environments look wonderfully pre-rendered, lavished in extra detail that sits in stark contrast to its simple, blocky characters. These aren’t the static backgrounds of yesteryear, however, but fully interactive playgrounds that add a modern tinge to Crow Country’s distinctly retro sensibilities.

This affectionate nostalgia is in service of a game that pays loving homage to landmark titles of the survival horror genre while also boldly standing on its own two feet. Resident Evil is Crow Country’s most obvious influence, but traces of Silent Hill and Alone in the Dark also stalk the darkest corners of its ’90s-inspired horror. It can be a tad too authentic at times, featuring unwieldy combat that’s tempting to ignore completely, but this is still a true advert for the joys of retro-modern survival horror when executed well.

Set in 1990, your first taste of the titular Crow Country occurs when Mara pulls into its parking lot in a white facsimile of a Volkswagen Polo. Crow Country is a decrepit, abandoned theme park that’s both dense and labyrinthine despite its small scale–as if designed by the same architect who worked on The Spencer Mansion and Racoon City Police Station. Mara is here following up on a missing person’s report for the park’s owner, Edward Crow, but it doesn’t take long before she’s unraveling the park’s deepest secrets and most intriguing mysteries.

Continue Reading at GameSpot