The Rogue Prince Of Persia Early Access Review – Time Master

Still in early access, Evil Empire’s The Rogue Prince of Persia is already an entertaining 2D roguelike, building a world composed of vibrant colors and dozens of monstrous soldiers that are ever-so-delightful to slice and crush over and over. For now, the game falters when it comes to delivering a compelling story, but its use of narrative breadcrumbs to lead the player through its assortment of levels helps to maintain an incentive to push forward when its challenging combat presents a roadblock that takes a handful of attempts to overcome. It’s still too early to say anything definitive about the full game, but what’s here is more than a sound bedrock–this is a great spiritual successor to Dead Cells that builds on an already engaging combat loop with smooth parkour and movement mechanics.

In The Rogue Prince of Persia, you play as the eldest of two princes, who has found himself stuck in a time loop. The Huns have invaded the prince’s home city, utilizing a strange dark magic that has overwhelmed Persia’s forces. Possessing a medallion that revives him in an oasis encampment just outside the city three days into the invasion every time he dies, the prince has to repeatedly fight his way through the Huns to reach their leader and kill him. While working his way through the various levels of the game, the prince will also run across allies and members of his family–some captured, others still fighting the Huns–whom he can aid by utilizing knowledge gleaned from multiple loops.

This game is very pretty.
This game is very pretty.

The prince’s investigations play out as a mind board with pictures of characters and notes that are connected with lines, hinting at what you might have to do next to proceed in the game. A note discovered in the Huns’ camp reveals that an important individual has been captured by the game’s first boss, for example, encouraging you to reach said boss to question them as to their identity. Some of these investigations require you to travel to specific areas in a certain order over the course of a single run–I once had to talk to someone in one of the two starting areas to grab a specific item, travel to another area to use said item, and then go onto a third location to see how the used item had affected the environment. Dying amid a run would reset the process, as the nature of the time loop would mean that I never spoke to the person in the first area in the first place.

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Still Wakes The Deep Review – The Abyss Stares Back

Though The Chinese Room has previously worked in the horror genre, I don’t think of the team as primarily a horror-centric development studio. Rather, I’ve long felt its name is synonymous with sadness. The throughline spanning games like Dear Esther, Everybody’s Gone to the Rapture, and even Amnesia: A Machine for Pigs is a feeling of melancholy, longing, or even tragedy. Still Wakes The Deep continues this run of depressing games, which I mean as a compliment. By leaning into the studio’s forte, the game’s memorable horrors become more affecting hardships.

I’ve found it difficult to write about Still Wakes The Deep as I didn’t want to spoil its best aspect–the monster at the root of it all, which isn’t shown in any pre-launch materials. But then I discovered how the game has been advertised–“The Thing on an oil rig”–which seems to let me off the hook. As it turns out, that elevator pitch is exactly what this game is like. Blue-collar workers stranded with a creature of unknown origin is a classic horror premise–Alien’s “truckers in space” is essentially this, too. The Chinese Room pulls from these genre titans to tell a story of its own and places it all in an especially uncommon setting.

It’s Christmas 1975. Aboard an oil rig near Scotland, Caz McLeary evades the personal problems awaiting him back on the mainland by joining his buddy and several others toiling away at sea. The game’s early moments set the scene well, with large, intimidating human-made machinery creaking and bellowing amid a storm. Indoors, claustrophobic corridors are plastered in cautionary signage that reminds players of just how dangerous and oppressive an oil rig is–even without a monster showing up. Fulfilling any role in such an environment seems to merit copious hazard pay. As waves crash around the perimeter and rain-soaked ladders climb to platforms that feel more like thrill rides when you stand atop them, the game’s message seems clear: This place is not safe, and humanity doesn’t belong there.

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Elden Ring: Shadow Of The Erdtree DLC Review – Kill Them With Kindness

Late into Shadow of the Erdtree, Elden Ring’s first and only DLC, I encountered something I’d never seen before in a From Software game. Nestled in a far corner of the Land of Shadow was a village untouched by the death, devastation, and decay left in the wake of Messmer The Impaler’s bloody conquest. There, I watched trees sway gently as the wind swept through and marveled at the multicolored flowers spread across a field of lush green grass. The twilight of an overhanging moon met the golden rays of a life-giving tree towering above, creating a dream-like tranquility that was accentuated by soft, sorrowful music. No monsters lurked in the shadows and no threats awaited around corners; there was just beautiful, untarnished serenity.

Shadow of the Erdtree takes players to the Land of Shadow, a place that has been hidden away, where the laws of the venerated Golden Order that governs The Lands Between were written in blood, and that has been forgotten and left to fester. Battling through the Land of Shadow’s numerous castles, caves, and crypts delivers exactly what you want from a From Software game and what made Elden Ring an open-world masterpiece when it was released two years ago. It offers the same thrilling sense of player-empowered exploration and rewarding discovery, as well as the satisfaction of triumphing over adversity. These aspects of Elden Ring are all as potent in Shadow of the Erdtree, but it’s the game’s subversions that are the most striking.

Shadow of the Erdtree is full of surprises, whether it’s an unexpected moment of calm, a new gameplay twist, or a narrative revelation. The biggest of these, however, pertains to my expectations. I was ready for a modest-sized expansion to the world of Elden Ring akin to Bloodborne’s The Old Hunters or Dark Souls 3’s Ringed City. What I got, however, was a full-fledged, 30-hour game crafted by a team that is peerless when it comes to creating worlds that feel as dangerous and unnerving to be in as they are satisfying to conquer.

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Ash of God: Redemption is now available on Google Play

AurumDust has just announced the release of Ash of Gods: Redemption on Android devices, offering you a chance to dive into a world torn apart by war and the disastrous Great Reaping. The mobile port was quite popular on PC, winning awards like the Best Game at the Games Gathering Conference and White Nights in 2017. As you navigate through its complex narrative, you’ll make crucial decisions, and engage in turn-based battles in a world where even the main heroes can die.

The mobile adaptation of Ash of Gods: Redemption preserves all the elements that made the PC version a hit. You’ll find a rich, deeply woven narrative, breathtaking artwork, and a captivating soundtrack. Given the smaller form factor, the UI has been tweaked to ensure a smooth and comfortable experience during battles and dialogues. … [MORE]

Solo Leveling: Arise is celebrating its 50th day since launch with several rewards

And just like that, it’s been nearly two months since Netmarble released Solo Leveling: Arise on Android and iOS. The action RPG is celebrating its 50th day of launch with several limited-time events, offering valuable rewards and content updates to keep you hooked.

You can join the celebration by participating in special events designed to shower you with rewards. First up is the 50th Day Celebration! 14-Day Check-In Gift Event running until July 31st. Simply log in each day for 14 days to claim daily rewards, including an exclusive weapon, SSR Unparalleled Bravery for Seo Jiwoo, Seo Jiwoo’s Seaside Spirit costume, and Custom Draw Tickets. … [MORE]