Scarlet Nexus Review — The Ties That Bind
Scarlet Nexus takes us to a world where humans have developed psionic powers and the ability to connect their minds to each other. This has dramatically transformed life as we know it, allowing for a new era of connected consciousness and advanced technology. However, things aren’t all sunshine and roses for humanity–the populace lives in fear of the Others, grotesque brain-consuming monsters that randomly emerge from a mysterious belt that surrounds the planet. Their destructive impulses have rendered many areas uninhabitable, forcing humans to congregate in cities under the protection of the Other Suppression Force–an army of elite psionics trained to handle Other attacks. Yuito and Kasane are two fresh-faced recruits to the OSF, and they find their skills quickly put to the test during attacks. When a mission goes awry, they will be forced to take sides and fight to expose disturbing truths lying under the surface.
The setting of Scarlet Nexus is an intriguing mix of cyberpunk imagery, dystopian society, and pure sci-fi that captures your attention immediately. You get the feeling from the get-go that something is off about everything that’s going on, which only increases when you first lay eyes on the Others–horrendous aberrations that mix familiar organic and inorganic objects into monsters that move like living creatures, but feel disconcertingly unnatural. Additionally, the cutscenes are primarily presented in the form of comic-style still panels, giving the game the distinct feel of a high-stakes, episodic manga. It’s slick and distinct, which gives Scarlet Nexus a lot of personality.
You begin the game by choosing either Yuito or Kasane as your primary playable character. Yuito is a fairly standard action-game swordsman, while Kasane is more of a technical fighter with her ranged daggers. Both characters have combo attacks, jumping strikes, dodges–the usual array of 3D combat maneuvers. However, they also have the ability to use psychokinetic powers, introducing an additional unique element to combat. By holding R2, they can grab a background object and slam it directly into a foe, potentially catching the enemy off-guard and opening them up for further combo attacks.Continue Reading at GameSpot
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